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Dota quickcast
Dota quickcast







  1. Dota quickcast Patch#
  2. Dota quickcast free#

Dota quickcast free#

If you cooperate well with your offlaner you can get at least 2-3 kills before 5 minutes in the game.īefore 15 minutes mark, you should feel free to use your Blast Off! to get the kills for your team. Let's say that you are facing a Sven + Lion in the offlane, in this case, you should just keep attacking Lion since Sven has really high HP and armor. Your main goal in the offlane is to get early kills so that you can build your items. Once you got them below 50% hp you can jump on them and get some kills. Your goal in the early game is to stay in the trees and poke the SQUISHIEST hero in the lane. Many players underestimate the power of a level 1 Blast Off!. You can even contest enemy Bounty Rune if you have enough CC. As I said before defending and just delaying the game is the worst style of playing Techies(although you should do it if it's your only option).Īfter you bought your stating items you should go to OFFLANE and wait for Bounty Rune.Techies has the longest silence in the game + a good root and bunch of utilities with his common items Eul's Scepter of Divinity, Scythe of Vyse.I will explain this in Counters section later.

dota quickcast

I like playing Techies aggressively so most of the times in my Techies game enemy will lose even without getting close to our T3 towers. I am not saying that you shouldn't defend high ground with Techies but I am not a fan of this strategy at all.You have one of the best talent trees in the game that gives you XP+Gold per min+mana regen + insane damage/utilities(moving mines) so you need to use them. You can't be level 10 in 30minute and expect that a level 1 Remote Mines kill anyone at that time.The Optimal position for Techies is position 4. Techies needs a lot of items/mana to be effective so it can't be a good support and also he doesn't have any instant CC to help carries in lane.Now I will explain why they are not true: If you agree with any of the sentences above then you should read this guide to understand the true Power and Weaknesses of Techies. If there is a Techies in a game, there will be a 2-hour game.Techies is countered by Zeus, Nature's Prophet.Techies team should always play defensively and defend high ground.There are some myths about Techies that are 100% incorrect and that myths are the main reasons making Techies players lose their games. Let's say that there is a Bounty Hunter on the enemy team, so at the 3-minute mark you should go and place some mines on your Bounty runes since he will come to contest your runes for sure! I will dedicate a whole section to this part so more on that later. You need to have a good understanding of other heroes playstyles in order to plan for them. This was a really good change cause most of the times in my Techies games I had the feeling that I could secure the early-mid game with Techies but I was not strong enough to secure the late game on my own.īy failing to prepare, you are preparing to fail Many players believed that this was huge nerf for Techies but it was not! Yes it completely changed the play style of Techies forever but it made Techies much much stronger in the late game in exchange of a slightly weaker early game( Techies is still strong in the early game but not as strong). Since your Proximity Mines is not as good as Land mines for securing early kills and your Blast Off! is not a reliable suicide anymore you can't solo offlane with Techies anymore.

Dota quickcast Patch#

This patch changed Techies from a solo-offlaner into a position 4 hero. Any wise opponent could have completely ignored your mines with BKB since almost all of your kit was magical damage. before patch 7, Techies was ridiculously strong in the early game in exchange of getting weaker and weaker in late game. Techies used to be a really good solo offlaner (especially in patch 6.86) since he could deal a significant amount of damage in early game BUT there was a big problem with Techies those days. I tested almost all styles of playing Techies including roamer, solo offlane, support.

dota quickcast

I have played Techies a lot since his introduction in Dota 2. They also killed ROAMING style since Proximity Mines are far less ineffective in early levels. Before patch 7, Techies used to a viable SOLO OFFLANER that could protect himself and get early kills in the offlane. These changes hit Techies really hard and made him a completely different hero. They also balanced Stasis Trap so that it will trigger instantly (it used to have a 1-2 seconds delay before activation) in exchange for rooting the enemy instead of stunning them. They also replaced Suicide squad attack! with Blast Off!. They changed his Land mines to Proximity Mines. Since his introduction in Dota 2 he received a BIG REWORK after patch 7.0. He used to have a different kit at the time of introduction. Since the first introduction of Techies to Dota on April 8, 2004- patch 4.0 he has changed a lot.









Dota quickcast