Project IGI uses a 3D engine of airplane simulator previously developed by Innerloop for Joint Strike Fighter, which allows it to display outdoor environments of high quality and offer an unprecedented depth of field for a FPS. The difficulty of the game is maximum because the player does not have a save point and the game using the location of the damage, sometimes simply with a single bullet to force the player to restart the mission from the beginning. The player can run, jump, climb ladders, but also to slide on cables or climb over fences but also hack into computers for example, disable surveillance cameras. Equipped with very realistic weapons, copied on real licenses, they must complete various objectives and progress in various bases and settlements mainly Soviet Union. The game is a game of infiltration into view in the first person, the player directs David Llewllyn Jones, a member of the British Special Forces. By completing various objectives, he will realize that the real brains of the operation is none other than Jach, Josef’s uncle. ĭavid L.Jones is a field agent sent on a mission to end the arms trafficking Josef Priboi. The game has the following IGI-2: Covert Strike. He noted at the time by its difficulty, its graphics quality, the depth of field of view it offers, and a particularly tailored music for a video game. The game was developed by Innerloop Studios and published by Eidos Interactive. Project IGI (English title: IGI Project: I’m Going In ) is a video game of infiltration into view in the first person released in December 2000 on PC.